Modeling a Character in 3DS Max

Modeling a Character in 3DS Max

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In this update to his best-selling character modeling book, professional modeler and animator Paul Steed shares a number of tips, tricks, and techniques that have made him one of the industry s most recognized 3D artists. Modeling a Character in 3ds max, Second Edition provides readers a professional-level skill set as it chronicles the creation of a single low-poly real-time character from concept to texture mapping, and gives insight into the process of creating a high-resolution character. Learn how to model with primitives; use extrusions and Booleans; mirror and reuse models; optimize the mesh; create and apply textures; loft shapes.qIn this case, the techniques I discuss and the instructions I give are just as relevant with max 7 as they were with max 3. ... While not ground-shaking in its introduction of new material, this second edition of Modeling a Character in 3ds max willanbsp;...

Title:Modeling a Character in 3DS Max
Author: Paul Steed
Publisher:Jones & Bartlett Publishers - 2010-03-18

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