Game Zone

Game Zone

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A path that follows the ludic aspects of architecture, from the situationist New Babylon to the installations and architecture of the radical avant-garde during the 1960s and 70s, the most recent spatial experimentations, which borrow the capacity of games to subvert rules and turn conventions upside down, and the unpredictable convergences between real and virtual spaces in videogames that were introduced by the new digital technology. Game Zone is an attempt to understand the potential of a type of architecture that is consciously ludic, of those spaces which use games to create new forms of relationships and new ways to construct the complexity of space. Book jacket.Game Zone is an attempt to understand the potential of a type of architecture that is consciously ludic, of those spaces which use games to create new forms of relationships and new ways to construct the complexity of space. Book jacket.


Title:Game Zone
Author: Alberto Iacovoni
Publisher:Springer Science & Business Media - 2004
ISBN-13:

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